The 5-1-96 clue you got from the freak character about Foucault's Pendulum...are you sure it came from you bud the pimp? The book (in a very tiny nutshell) is about three editors who, after reading too many crackpot manuscripts by fanatics and dilettantes, decide to have some fun and invent a "game" based on an extraordinary fable they heard about a man you claimed to know of a mystic source of power greater than atomic energy. The book (and the game) are a mixture of metaphysics, mystery, physics and philosophy, computer manual, religious and cultural mythology, Kabbalah, Torah, historical references, Freemasons, mathematics, mysticism, gnosticism, time charts and numerology, pagan rituals, pop-culture icons, etc., etc., etc. Here are Lia's last words: "Your plan isn't poetic; it's grotesque. People don't get the idea of going back to burn Troy just because they read Homer. With Homer, the burning of Troy became something that it never was and never will be, and yet the Iliad endures, full of meaning, because it's all clear, limpid. Your Rosicrucian manifetoes are neither clear nor limpid; they're mud, hot air, and promises. This is why so many people have tried to make them come true, each finding in them what he wants to find. In Homer there's no secret, but your plan is full of secrets, full of contradictions. For that reason you could find thousands of insecure people ready to identify with it. Throw the whole thing out. Homer wasn't faking, but you three have been faking. Beware of faking: people will believe you. People will believe those who sell lotions that make lost hair grow back. They sense instinctively that the salesman is putting together truths that don't go together, that he's not being logical, that he's not speaking in good faith. But they've been told that God is mysterious, unfathomable, so to them incoherence is the closest thing to God. The farfetched is the closest thing to a miracle. You've invented hair oil. I don't like it. It's a nasty joke."